New Spells:
Disguise Self - Allows the caster to take on the appearance of a Human, Elf, Dwarf, Kender, or add +10 to their Disguise skill.
Detect Magic - This cause object around the caster to glow blue for a short time. The duration of this glow imparts the level of magic on an individual, contained in an item, etc.
Floating Disc - This summons a magical disc that is able to carry items for the caster.
Daylight - Creates light that is equivalent to sunlight around the caster.
Shocking Grasp - Deals electric damage to target.
Dancing Lights - Creates light. Has several variations.
Mage Hand - Allows caster to open/close doors/object, and activate levers & switches at a distance.
Modifications:
True Seeing - As per D&D manuals, it reveals the true form of the object being viewed. This spell informs the caster of an objects true appearance, whether they are under the effects of a spell or using a disguise.